Sunday, 10 February 2013

BOUNCING BALL


In the first week we learnt how to Animate a bouncing ball by making key frames in the timeline. We were also shown how to alter the characteristics of those key frames within the graph editor. Below is a completed ball bounce that doesn't use the graph editor in any way. I just wanted to do a simple bounce of a ball that looks like it's quite heavy.


Below, is a bouncing ball that makes use of the graph editor and the squash/stretch handle. It's a ball that squashes when dropped from a tall height but looses its squishyness the lower its bounce arc gets.





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